Jedi Survivor You've Got A Friend Quest Details And Completion Tips
Star Wars Jedi: Survivor offers players a wide array of achievements, but few require specific squad coordination like the You've Got A Friend trophy. Earning this achievement involves actively utilizing your combat companions during story-driven encounters across the galaxy. Understanding how and when to command your allies ensures you complete this challenge smoothly without missing critical story windows.
Understanding the You've Got A Friend Achievement Requirements
The You've Got A Friend trophy requires Cal Kestis to direct a companion to assist in combat ten times for each partner. The two companions featured in the game who offer combat commands are Bode Akuna and Merrin. Because both allies join Cal during specific chapters, tracking your progress early in a playthrough is crucial.
You must perform ten combat assists with Bode and ten combat assists with Merrin within a single save file. Combining assists across different separate playthroughs will not fulfill the achievement counter. Planning ahead during main story missions ensures you do not miss opportunities while traveling alongside them.
How to Direct Companions in Combat
Executing a companion assist requires locking onto an enemy during combat and pressing the designated command buttons. On controllers, holding the combat focus button alongside the target action prompts your active ally to strike the selected enemy. This trigger forces your companion to unleash a unique crowd control or damaging attack.
Bode uses a heavy attack that temporarily stuns targets, while Merrin utilizes Nightsister magic to bind enemies in place. Make sure to issue these commands as soon as the cooldown indicator refills during skirmishes. Using the ability repeatedly on basic enemies is the fastest way to tally up your necessary ten assists.
Important Missable Details and Timing
Bode accompanies Cal primarily during early missions on Coruscant, as well as select sections later in the narrative. Because Bode is not permanently available in post-game free roam, missing his assists can block trophy progress on that save file. Calling his attacks frequently while on Coruscant is the best strategy to complete his half of the requirement early.
Merrin joins Cal on Jedha and can also be directed during narrative sequences and post-game exploration in specific areas. Since Merrin remains accessible in open sections of Jedha, completing her ten assists is much easier to manage at your own pace. However, getting both out of the way during main story missions prevents unnecessary grinding later.
Troubleshooting and New Game Plus Tips
If you finish the main story without completing Bode's ten assists, starting a New Game Plus run is the quickest remedy. In New Game Plus, you can instantly rack up Bode's required assists during the opening Coruscant chapter. Once completed alongside Merrin's counts on that same save file, the achievement will unlock.
Some players occasionally report delay issues with the achievement pop notification after fulfilling the criteria. Resting at a Meditation Point and opening the skill tree menu often triggers the pending achievement immediately. Keeping track of your assists ensures you comfortably secure this platinum trophy prerequisite.